
CyberVerse
CyberVerse is a free-to-play, cross-chain sci-fi MMORPG currently in open beta on Ergo, Cardano, and Ronin. Set in the futuristic world of Cyberia, players can explore the city, complete quests, compete in mini-games, and participate in the game’s expanding survival and combat systems.
Gameplay includes farming, mining, fishing, racing CyberCars, DJing, bartending, and multiplayer activities such as Rocket Rush and Wolf & Sheep. The recent Survival Expansion introduces combat mechanics, enemy AI, character progression, gear systems, loot, storage management, guild hubs, and PvE survival gameplay.
Players can level up their CyberCitizen, customize NFT apartments, collect tradable assets, and earn CYPX through quests, events, leaderboards, and in-game activities. The game also features global chat, multiplayer interaction, loot boxes, inventory systems, and a player-driven economy supported by NFT integration.
CyberVerse supports both free-to-play gameplay and optional blockchain features, including collectible NFT assets such as apartments, CyberCars, and rechargeable tools.
Network: Ergo • Cardano • Ronin (cross-chain)
Genre / Style: Sci-fi MMORPG
Key Mechanics: Exploration, crafting, farming, fishing, racing, DJing & bartending mini-games, NFT tools, quests, loot boxes, apartment customization, PvE survival
Token / Economy: CYPX token + tradable NFT assets
Referral Code: n/a
Website: https://playcyberverse.com/
🎮 Welcome to CyberVerse: Citizens Starter Manual
Welcome to the neon streets of Cyberia! Whether you are jumping in completely **Free-2-Play** or launching with a premium Citizen NFT, this roadmap is designed to optimize your setup, wallet configuration, and early economic gameplay loops efficiently.
🔑 Phase 1: Network Setup & Authentication
💡 Strategy Note: If you are primarily on Ronin, you can use your standard Ronin wallet to play. However, since the primary in-game utility token (CYPX) runs on Ergo, creating a secondary open-source Ergo wallet (like **Nautilus**) alongside it is a great way to manage your assets fully.
- Free2Play Track: You can jump right into the game using a standard default character at no cost to explore the city and learn the ropes.
- Premium NFT Track: Pick up a premium CyberCitizen (GEN2 or GEN3 via **MewMart** on Ergo, or GEN4 via **Mavis Market** on Ronin) to unlock daily passive CYPX claims at the Bank based on your character’s level and rarity.
🗺️ Phase 2: The Guide NPC Orientation Quest
As soon as you spawn into Cyberia, seek out the **Guide NPC at the spawn point**. Their introductory quest line acts as a complete hands-on tutorial, guiding you through the city’s mechanics while supplying all the initial starter items, tools, and cash you need to get moving.
| Quest Milestone | Starter Items Granted | Currency Payout |
|---|---|---|
| Entering Tutorial & Exploring | 3x Toffee Apples (Energy) | +3,000 Coins |
| Visiting Crafting & Fishing | 10x Wooden Fishing Rods, Caught Fish | +1,000 Coins |
| Cooking & Miner Man Visit | 10x Stone Pickaxes, 5x Mine Entry Cards | +3,000 Coins |
| Mining Ore & Smelting | 5x Iron Ore, 10x Wood | +1,000 Coins |
| Farming & Crafting Electronics | 2x Free Plot Cards, 2x Wheat Seeds, 20x Copper Ingots | +11,000 Coins |
| Jobs & Infrastructure Tours | 3x Luxury Chocolates, 3x Ferrion Racer Cards, 2x EXP Boosters | +38,000 Coins |
⚡ Phase 3: Balancing Your Energy vs. Stamina
Once you complete the tutorial phase, your everyday progression divides cleanly into two distinct daily tracking systems:
⚡ Energy (Gathering & Crafting)
Used for physical actions: **Exploring dumpsters, Fishing, Crafting items, Cave Ore Mining, and Gardening**.
- Maximum capacity is capped at 100 per citizen.
- Passively recovers over time at a rate of **+1 Energy every 10 minutes**.
🏃♂️ Stamina (Mini-Games & Leveling)
Used for mini-game professions: **Barman, DJ, Wolf & Sheep, Rocket Rush, and Archery**.
- Every citizen receives a flat allotment of **5 Stamina units per day**.
- Completely refreshes and fully replenishes at the daily server reset at **8 AM UTC**.
💡 Essential Launch Strategy: Reaching Level 1
Your immediate priority during your first couple of days is to spend your 5 daily Stamina points running Mini-Game Jobs (like Barman or DJ). Jobs provide the fastest character experience conversion. **Reaching Level 1 is a massive milestone because it permanently unlocks the Casino’s Free Daily Spin feature**, letting you roll for free in-game assets and currencies every single day without spending tokens!





CyberCitizens Overview
CyberCitizens are the core playable NFT characters within CyberVerse. Each citizen features unique traits, custom aesthetic races, and intrinsic gameplay perks. Owning a premium tokenized Citizen unlocks the game’s full player-driven economy, passive banking yields, and uncapped development milestones.
Premium NFT Benefits
- Passive Earnings: Eligible for daily CYPX banking rewards via staking.
- Max Energy Consumption: Consume up to 10 energy items per day.
- Full Level Progression: Level up all the way to Grade 20+.
- Economy Freedom: Full unrestricted buying and selling on the Community Market.
- Daily Bonuses: Access to daily quests, global merchant offers, and free daily spins.
Free-to-Play Limitations
- Restricted to a maximum of 3 energy items per day.
- Earns 50% fewer points across all inner-city mini-games.
- Zero daily quest lines, zero free daily spins, and zero passive staking distributions.
- Leveling capped permanently at Grade 4.
- Limited merchant trade options (6 offers instead of 12 from city vendors).
The 4 Character Generations
| Generation | Network | Supply | Races / Types Included | Staking Yield Meta |
|---|---|---|---|---|
| GEN 1 (ErgoPixels) | Ergo | 250 | Hand-drawn (Non-Playable) | Airdropped GEN 2 historical assets |
| GEN 2 (#0 – #2080) | Ergo | 2,081 | Human (1992), Monkey (80), Robot (9) | Double Yield (2x Base) |
| GEN 3 (#2081 – #8081) | Ergo | 6,000 | Human, Elf, Orc, Reptilian, Cyborg | Standard Base Yield (1x) |
| GEN 4 (#8082 – #10081) | Ronin | 2,000 | Human, Elf, Orc, Panther, Skullborg | Standard Base Yield (1x) |
Rarity & Utility Matrix
Note: Staking rewards are multiplied by character level (+2% yield per level up).
| Rarity Class | GEN 2 Yield (Daily) | GEN 3 & 4 Yield (Daily) | Stamina | Max Energy | Recharge Cooldown |
|---|---|---|---|---|---|
| Street Runner (Common) | 0.63 CYPX | 0.31 CYPX | 5 | 100 | 1 per 10.0 min |
| Tech Maverick (Common) | 1.25 CYPX | 0.63 CYPX | 5 | 101 | 1 per 9.5 min |
| Code Warrior (Common) | 1.88 CYPX | 0.94 CYPX | 5 | 102 | 1 per 9.0 min |
| Neo Punk (Uncommon) | 4.38 CYPX | 2.19 CYPX | 6 | 105 | 1 per 9.0 min |
| Data Hunter (Uncommon) | 5.00 CYPX | 2.50 CYPX | 6 | 106 | 1 per 8.5 min |
| Cyber Assassin (Uncommon) | 5.63 CYPX | 2.81 CYPX | 6 | 107 | 1 per 8.5 min |
| Tech-King (Rare) | 8.13 CYPX | 4.06 CYPX | 7 | 110 | 1 per 8.0 min |
| Quantum Hacker (Rare) | 8.75 CYPX | 4.38 CYPX | 7 | 111 | 1 per 8.0 min |
| Exalted Virtuosi (Epic) | 9.38 CYPX | 4.69 CYPX | 8 | 120 | 1 per 7.5 min |
| Elite (Epic) | 10.00 CYPX | 5.00 CYPX | 8 | 121 | 1 per 7.5 min |
| Voidwalker (Legendary) | 13.75 CYPX | 6.88 CYPX | 9 | 130 | 1 per 7.0 min |
Character Progression Systems
Stamina & Energy Milestones
| Level Bracket | Stamina Bonus | Energy Pool Cap Bonus |
|---|---|---|
| Levels 0 – 4 | +0 Baseline | +0 Baseline |
| Levels 5 – 9 | +1 Extra Point | +10 Energy |
| Levels 10 – 14 | +2 Extra Points | +20 Energy |
| Levels 15 – 19 | +3 Extra Points | +30 Energy |
| Level 20+ | +4 Extra Points | +40 Energy |
City Merchant Deal Enhancements
Leveling up your CyberCitizen alters structural vendor deal conditions with city merchants. Higher levels systematically shift payouts from standard Game Coins to premium **CYPX tokens**, while expanding item price variance limitations.
| Character Level | Payout Weight (Coin / CYPX) | Price Fluctuations (Min – Max Range) |
|---|---|---|
| Level 0 | 85% Coin / 15% CYPX | Baseline Item Value |
| Level 1 | 80% Coin / 20% CYPX | Baseline Item Value |
| Level 2 | 80% Coin / 20% CYPX | 80% – 130% Price Shifts |
| Level 3 | 75% Coin / 25% CYPX | 80% – 130% Price Shifts |
| Level 4 | 75% Coin / 25% CYPX | 80% – 140% Price Shifts |
| Level 5 | 70% Coin / 30% CYPX | 80% – 140% Price Shifts |
| Level 6 | 70% Coin / 30% CYPX | 80% – 150% Price Shifts |
| Level 7 | 65% Coin / 35% CYPX | 80% – 150% Price Shifts |
| Level 8 | 65% Coin / 35% CYPX | 80% – 160% Price Shifts |
| Level 9 | 60% Coin / 40% CYPX | 80% – 160% Price Shifts |
| Level 10 | 60% Coin / 40% CYPX | 80% – 170% Price Shifts |





Cyberia Estates & Apartments
Apartments are tokenized private spaces located across various high-rises throughout Cyberia. These properties serve as player headquarters and can be deeply personalized with functional utilities, including interactive furniture, mining rigs, specialized workbenches, farming plots, and refining furnaces.
• Public Mode: Property is open for general visitation by any player in the city. Note that visitors cannot run or utilize your processing devices (mining rigs/furnaces).
| Property Class | Room Dimensions & Layout Capacity |
|---|---|
| Small Apartment | Standard 3 – 4 Rooms Starter Layout |
| Medium Apartment | Expanded 5 – 6 Rooms Mid-Tier Layout |
| Large Apartment | Premium High-Capacity Layout |
| Penthouse | Maximum Available Floorplan Grid Space |
| Yacht Class | Compact Luxury Premium Layout |
⚡ Passive Income: CYPX Mining Rigs
Every apartment class allows you to craft a baseline frame and construct a custom **CYPX Mining Rig**. By equipping a motherboard, CPU, power supply, and multiple graphics cards, you passively generate CYPX crypto token dividends over time.
🛠️ Component Stacking Guide
📊 Estimated Earning & Power Grid Capacities
| Rig Setup Tier | CYPX / Hour | CYPX / Day | Power Draw/hr | Small Apt Lifespan (100 Unit Max) | Medium Apt Lifespan (200 Unit Max) | Large Apt Lifespan (300 Unit Max) | Penthouse/Yacht (500 Unit Max) |
|---|---|---|---|---|---|---|---|
| Tier 1 Starter (Entry rig) | 0.52 CYPX | 12.60 CYPX | 4 Units | ~25 Hours | ~50 Hours | ~75 Hours | ~125 Hours |
| Tier 2 Advanced (Mid hardware) | 2.20 CYPX | 52.80 CYPX | 16 Units | ~6.2 Hours | ~12.5 Hours | ~18.7 Hours | ~31.2 Hours |
| Tier 3 Maximum (Endgame hardware) | 5.17 CYPX | 124.00 CYPX | 12 Units | ~8.3 Hours | ~16.6 Hours | ~25 Hours | ~41.6 Hours |
| Hybrid Build (T1 Rigs + T3 Board) | 1.57 CYPX | 37.80 CYPX | 12 Units | ~8.3 Hours | ~16.6 Hours | ~25 Hours | ~41.6 Hours |
* Notice: The rig consumes power continuously based on configuration load. Once an apartment’s max power threshold is hit, mining operations automatically pause until the utility bill is manually settled. Operational electric rates are fixed at a flat rate of 100 power units = 1 CYPX.

Crafting Tables & Infrastructure
Players can construct and operate up to **one workstation of each type** within their property. Stations include the Tech Lab, Cooking Bench (Kitchen), Crafting Table, and Furnace. Upgrading these installations scales production speeds, expands parallel queues, and alters the station’s appearance.
| Workstation Tier | Coin Cost | Material Demand | Functional Perks Unlocked |
|---|---|---|---|
| Tier 1 Base | 10,000 Coins | Tier Resources | Baseline Speeds • +1 Concurrent Queue Slot • Tier 1 Cosmetic |
| Tier 2 Enhanced | 250,000 Coins | Tier Resources | Increased Speed • +2 Concurrent Queue Slots • New Blueprint Visual |
| Tier 3 Master | 500,000 Coins | Tier Resources | Advanced Speed • +3 Concurrent Queue Slots • Advanced Cosmetic Style |
| Tier 4 Apex | 1,000,000 Coins | Tier Resources | Maximum Speed • +4 Concurrent Queue Slots • Apex Tier Finished Design |

Apartment Maid Personnel
Owners can hire an in-home property maid from 10 distinct archetypes using standard Coin balances. Maids possess independent personalities, unique dialogue sets, and provide incremental passive survival adjustments as they level up.
50,000 Coins • Personnel Replacement: 50,000 Coins (+ a 10% penalty reduction to accrued level XP progress). Maids earn EXP dynamically by assisting with property farming and crafting loops.| Current Contract Rank | Next Upgrade Cost | Unlocked Operational Perks |
|---|---|---|
| Tier 0 Baseline | 10,000 Coins | Baseline Asset Attendance |
| Tier 1 Progress | 151,428 Coins | Standard Farming Cap Capacity |
| Tier 2 Vitality | 292,857 Coins | Free Daily Coffee & Cake (Restores Energy & Stamina Pools) |
| Tier 3 Management | 434,285 Coins | Intermediate Assistant Level |
| Tier 4 Logistics | 571,714 Coins | Farming Plot Limit Doubled (2x) |
| Tier 5 Expansion | 717,142 Coins | Advanced Interior Assistance |
| Tier 6 Master | 858,571 Coins | Top-tier Domestic Support |
| Tier 7 Apex | 1,000,000 Coins | Farming Plot Limit Tripled (3x) |

Private Domestic Farming
Unlike public agricultural spaces at Spectrum Farms, home-based property plots **do not require any ongoing daily rental fees**. Plots are placed as physical furniture or accessed directly via your dashboard interface. Each plot supports one crop plant simultaneously.
Plot Allocation Limits by Property & Maid Tier
| Property Size Class | Maid Contract Tier 0-3 | Maid Contract Tier 4-6 (Double) | Maid Contract Tier 7 Apex (Triple) |
|---|---|---|---|
| Small Property | 3 Plots Max | 6 Plots Max | 9 Plots Max |
| Medium Property | 4 Plots Max | 8 Plots Max | 12 Plots Max |
| Large Property | 6 Plots Max | 12 Plots Max | 18 Plots Max |
| Penthouse Estate | 8 Plots Max | 16 Plots Max | 24 Plots Max |
| Yacht Estate | 8 Plots Max | 16 Plots Max | 24 Plots Max |
Plot Ingot Upgrade Path
| Plot Upgrade Level | Coin Value Cost | Required Mat Components | Bonus Drop Yield Chance |
|---|---|---|---|
| Plot Tier 1 | 100,000 Coins | 50 Dirt • 50 Spoiled Plant • 50 Copper Ingot | +7% Bonus Chance |
| Plot Tier 2 | 250,000 Coins | 125 Dirt • 100 Spoiled Plant • 80 Iron Ingot | +14% Bonus Chance |
| Plot Tier 3 | 500,000 Coins | 250 Dirt • 125 Spoiled Plant • 110 Silver Ingot | +21% Bonus Chance |
| Plot Tier 4 | 750,000 Coins | 375 Dirt • 187 Spoiled Plant • 150 Golden Ingot | +28% Bonus Chance |
| Plot Tier 5 | 999,999 Coins | 500 Dirt • 250 Spoiled Plant • 200 Diamond Ingot | +35% Bonus Chance |
| Plot Tier 6 | 1,500,000 Coins | 750 Dirt • 325 Spoiled Plant • 260 Cyberium Ingot | +42% Bonus Chance |
| Plot Tier 7 Apex | 1,999,999 Coins | 1000 Dirt • 500 Spoiled Plant • 340 Ergonium Ingot | +49% Maximum Chance |



Cybercars Overview & Performance
Cybercars are playable, cross-chain utility NFTs deployed within the Racing Minigame ecosystem. Each model originates natively on either the Ergo or Ronin blockchain. By cross-linking both cryptographic wallets to a unified game profile, players can seamlessly command their entire multi-chain fleet from a single account interface.
30,000 Coins / 24 Hours• Beta Beam (T2):
45,000 Coins / 24 Hours Comprehensive Vehicle Database
| Manufacturer & Model | Accel | Max Spd | Lat Spd | Weight | Tier |
|---|---|---|---|---|---|
| Vexel Nomad Mini* | 1.00 | 50 | 1.60 | 125 | T1 |
| LYNX Classic | 1.15 | 55 | 1.80 | 125 | T1 |
| Hasher Cube | 1.25 | 53 | 2.00 | 125 | T1 |
| Apex Crown | 1.35 | 59 | 2.20 | 175 | T1 |
| LYNX Yokel | 1.35 | 59 | 2.20 | 170 | T1 |
| BlitzMach Vector 3 | 1.36 | 60 | 2.20 | 175 | T1 |
| Apex Dominator | 1.36 | 60 | 2.20 | 182 | T1 |
| S.C.R.A.P. i.z.z.y | 1.40 | 60 | 2.40 | 140 | T1 |
| Apex Beat | 1.40 | 65 | 2.40 | 162 | T1 |
| Hyron Vision 7x | 1.25 | 72 | 2.00 | 162 | T1 |
| LYNX Series 1 | 1.25 | 72 | 2.00 | 175 | T1 |
| Pulsar 919 | 1.55 | 62 | 2.60 | 175 | T1 |
| Hasher V-Tek | 1.65 | 67 | 2.90 | 142 | T1 |
| Hyron RX-ERG | 1.67 | 12 | 2.90 | 162 | T2 |
| Hyron Vision 7x Sport | 1.78 | 13 | 1.50 | 200 | T2 |
| Raven Nano | 1.67 | 22 | 2.80 | 200 | T2 |
| Raven Rhexis | 1.67 | 32 | 2.80 | 140 | T2 |
| Axiom R89 | 1.78 | 33 | 1.50 | 200 | T2 |
| BetaBeam* | 1.55 | 70 | 2.60 | 160 | T2 |
| Cyberlykos Drift | 1.58 | 76 | 2.90 | 162 | T2 |
| Ferrion Synthossa | 1.57 | 82 | 2.60 | 150 | T2 |
| Hyron RX-ADA | 1.59 | 71 | 2.86 | 162 | T2 |
| Noder GT | 1.62 | 74 | 2.90 | 150 | T2 |
| Neo-Sigma The Lovelace | 1.63 | 72 | 2.90 | 180 | T2 |
| Hasher SFX | 1.63 | 75 | 2.90 | 175 | T2 |
| BlitzMach Warthog | 1.66 | 73 | 2.80 | 190 | T2 |
| Neo-Sigma Elite | 1.66 | 74 | 3.18 | 180 | T2 |
| Cyberlykos Truck | 1.66 | 76 | 2.90 | 180 | T2 |
| Axiom Rally | 1.67 | 76 | 2.80 | 160 | T2 |
| Hyron Vision Supercar | 1.67 | 92 | 2.80 | 175 | T2 |
| Hyron Vision Supercar Cabrio | 1.67 | 92 | 2.80 | 162 | T2 |
| Cyberlykos Proto Cabrio | 1.68 | 75 | 3.00 | 150 | T2 |
| LYNX Runner | 1.69 | 75 | 3.00 | 155 | T2 |
| Bearus G-Unit | 1.69 | 76 | 3.00 | 180 | T2 |
| Noder Patch | 1.72 | 77 | 3.20 | 150 | T2 |
| Pulsar 919 Turbo | 1.74 | 80 | 3.10 | 145 | T2 |
| Ferrion Flux | 1.75 | 80 | 3.10 | 150 | T2 |
| Neo-Sigma Emperor | 1.77 | 63 | 3.17 | 175 | T2 |
| BetaM10 | 1.77 | 73 | 3.00 | 150 | T2 |
| Euphoria Lore | 1.78 | 80 | 3.00 | 155 | T2 |
| Ferrion ZaZa | 1.78 | 82 | 3.10 | 142 | T2 |
| Bullrunner Neotader | 1.77 | 83 | 3.10 | 140 | T2 |
| Ferrion Racer | 1.78 | 83 | 3.10 | 140 | T2 |
| BladeTech Veyronix | 1.78 | 84 | 3.14 | 140 | T2 |
| ALT Harmony | 1.78 | 85 | 3.00 | 140 | T2 |
| Cyberlykos Stainless | 1.79 | 85 | 3.20 | 145 | T2 |
| Cyberlykos Quantum | 1.88 | 73 | 3.20 | 145 | T2 |
| Cyberlykos Hyperspeed | 1.88 | 83 | 3.20 | 145 | T2 |
| Euphoria Thunder | 1.88 | 88 | 3.20 | 140 | T2 |





CyberVerse – Collectibles & Utility
Collectibles in the CyberVerse are more than just cosmetics. They dictate how you interact, customize your identity, and unlock exclusive financial layout layers within the gaming ecosystem.
💬 Emotes
Used directly in-game to communicate with other players in social hubs. Equipping rarer emotes allows you to flex unique visual animations and standing status across Cyberia.
🎵 Music Tracks
Audio NFTs that alter your ambient soundtrack. These custom soundtracks can be queued up and played directly inside player-owned Apartments or native radio systems.
🎭 Character Skins
Visual modification layers that completely alter your character’s avatar design. These allow you to stand out from default models without altering your underlying citizen stats.
🎟️ Casino VIP Passes
Natively deployed on the **Ergo Blockchain**. Holding this ultra-rare card grants players premium, high-tier status inside the Cyberia Casino, unlocking access to exclusive rooms and operational reward perks.
* Note: While most collectibles trade seamlessly on the Ronin Marketplace, cross-chain assets like the Ergo VIP Pass require active validation via the connected ecosystem framework to process in-game utility.



CyberVerse Tradable Assets
CyberVerse Tradable Assets is an NFT collection with real in-game value. Unlock perks, boost progress, and own the grind. Own it. Use it. Rule the CyberVerse.
Core Utility: Craftable Mining Tools
High-tier mining tools can be crafted inside player Apartments at specialized workshops, allowing players to extract rare ores inside the Cyberia Caves.
🎒 The Cyberia Resource Gathering Matrix
Street Exploring (Dumpsters & Lootboxes)
Scouring the city grid is essential for collecting foundational components needed at the crafting bench. Searching costs 5 Energy and grants 1 EXP + 3 Exploring Skill EXP. You start with a base 50% chance to find nothing, which drops lower as your skill level climbs.



🧑🌾
Spectrum Farms (Gardening)
Rent up to 16 plots inside the greenhouse for 5000 Coins per plot/day (clears at server reset). Each plot holds 8 seeds. Planting runs 2 Energy. Keep plants watered for +1 Energy to secure a massive +20% success rate increase! Repetitive planting of identical strains on the same plot causes soil fatigue, lowering success odds by 5% (this resets at a rate of 1% every 10 minutes).
| Crop / Flora / Trees | Seed Cost | Base Value | NPC Price Spans | Growth Window |
|---|---|---|---|---|
| Wheat / Carrot / Pumpkin | 3 CYPX | 7 CYPX | 5.6 – 11.9 CYPX | 30 Mins |
| Straw- / Rasp- / Blueberry | 4 CYPX | 10 CYPX | 8.0 – 17.0 CYPX | 40 Mins |
| Grapes | 8 CYPX | 17 CYPX | 13.6 – 28.9 CYPX | 60 Mins |
| All Decorative Flowers | 2 CYPX | 5 CYPX | 4.0 – 8.5 CYPX | 26 Mins |
| Small Trees (Wood Logs) | 2 CYPX | 7 CYPX | 5.6 – 11.9 CYPX | 32 Mins |



⛏️
The Underground Mining Caves
Exchange 15000 Coins at the southwest harbor vendor for a 24-hour deep cave pass. Striking nodes expends 2 Energy per attempt. Crafted pickaxes possess standardized usage counts and degrade. Advanced mechanical Jackhammers maintain infinite durability but eat Powercells to stay online (+100 charges on Cyberium, +80 on Ergonium).
| Target Ore Node | Wooden Pick | Golden Pick | Diamond Pick | Cyberium Jackhammer |
|---|---|---|---|---|
| Coal / Copper | 80% (9s) / 50% (10s) | 100% (6s) / 100% (8s) | 100% (4s) / 100% (7s) | 100% (2s) / 100% (3s) |
| Iron / Silver | 26% (11s) / Locked | 100% (9s) / 90% (10s) | 100% (6s) / 100% (6s) | 100% (4s) / 80% (5s) |
| Gold / Diamond | Locked / Locked | 80% (11s) / 50% (13s) | 100% (10s) / 80% (12s) | 100% (6s) / 50% (8s) |
| Cyberium | Locked | 25% (15s) | 50% (14s) | 70% (10s) / 100% (8s) via Ergonium |
| Ergonium | Locked | Locked | 25% (16s) | 50% (12s) / 80% (10s) via Ergonium |



Deep Sea Angling
Cast tools near any ocean coastline throughout Cyberia. High-tier fishing rods drastically shift potential catch arrays away from standard common variations toward high-paying premium cybernetic species.
| Fish Species | Base Value | Wooden Rod | Iron Rod | Golden Rod | Diamond Rod |
|---|---|---|---|---|---|
| Cybernetic Salmon / Circuit Pike | 3 CYPX | 35% Drop | 23% Drop | 14% Drop | 7% Drop |
| Binary Bass / Neon Trout | 7 CYPX | 10% Drop | 16% Drop | 16% Drop | 14% Drop |
| Holo Herring / Glitchfin | 12 CYPX | 4% Drop | 9% Drop | 16% Drop | 21% Drop |
| Quantum Tuna | 25 CYPX | 2% Drop | 4% Drop | 8% Drop | 16% Drop |



🔨 Cyberia Crafting & Workshops
Apartment owners can smelt raw ores into solid ingots completely free. Landless citizens must utilize the public facility located at the city docks for a base **Coin Fee**. Smelting handles up to 90 ores concurrently. All operations require uniform **Fuel** inputs (1x Wood, 1x Coal, or 1x Oak Wood per ore processed).
Found acting as the premier floor manager within the Furniture Store Building in East Cyberia. She caters primarily to apartment owners looking to bypass standard construction blueprints via currency-bought assets and specialized mystery crates.






🎮 Cyberia Arcade: Minigames & Jobs
Performance scores achieved inside game variants convert directly to character account progression data upon match completion. Standard yields follow exact global multipliers:
Talk to Rexel inside the Club of Cyberia. Serve drinks to as many incoming clients as possible within a 2-minute window. You can carry two beverages at once. Fast service keeps customer patience meters high.
🔹 Bonus: Yields a dedicated Barman Skill EXP (Score × 0.2).
Team up with up to 4 players via Jorvin at the Casino Bar. Work together to grab orders from 6 massive shelves. Coordination is key to prevent room chaos and maximize server workflow.
🔹 Scale: Job level gives +0.1 points per drink per level. Has separate leaderboards.
A single-player rhythm game located at the back of the club. Hit incoming directional arrow keys perfectly across 5 increasingly fast tempo stages. Stage 1 has 50 notes; stages 2-5 have 100 notes each.
🔹 Mechanic: Missing a note burns 1 life chance. DJ skill level unlocks extra life buffers.
Retro 2D racing with 3D styling. Navigate complex, procedurally generated tracks inside a 3-minute limit. Grab coins while dodging oil spills that slow your acceleration. Supports up to 20 concurrent racers.
🔹 Multiplier: Entering multiplayer lobbies unlocks a permanent **2x Point Multiplier**.
Asymmetrical hide-and-seek battleground. Wolves hunt sheep down to gain extra match time, while sheep disguise themselves and grab coins to survive. Features specialized classes like Sniper Wolves or Battle Ram Sheep.
🔹 Multiplier: Surviving sheep win +200 points. All match scores hit a **3x Point Multiplier**.
Propel your rocket upward through the atmosphere while fighting off environmental hazards and players. Everyone starts with 3 hearts. Grab mid-air shield power-ups, coin magnets, and speed boosts.
🔹 PvP Combat: Successfully hitting competing rockets with ship abilities builds +6 points.
A tactical 10-round balloon-popping arena. You get 1 arrow per round to aim and fire at color-coded balloon targets. White balloons explode in a chain reaction; green ones give extra arrows; black ones break your gear.
🔹 Multiplier: Rank placement bonuses are added to final scores, followed by a **2x Point Multiplier**.
🎰 The Cyberia Casino
🎲 Active Betting & Games
Spin the neon reels using CYPX. Line up three matching icons or any combination of BAR symbols to hit multipliers.
A classic double-or-nothing coinflip mechanic. Wager your CYPX tokens on either Bitcoin or Ergo.
Buy unlimited tickets to scale your odds against the server. Draws reset fresh every Monday morning.
🎡 Daily Wheels of Fortune
| Reward Yield | Drop Chance |
|---|---|
| 30 / 40 CYPX | 7% / 6% |
| 60 / 70 CYPX | 5% / 4% |
| 75 / 95 / 105 CYPX | 3% / 2% / 1% |
| 🌟 5,000 CYPX Jackpot | 0.01% |
| No Prize | 71.99% |
Accessing the secure vault room requires holding a specialized VIP Membership Card on your account. Higher card rarities unlock massively scaling daily bonus spin allowances.
5 Spins
10 Spins
15 Spins
25 Spins






📋 The Request Board & NPC Quests
Located directly in front of the **Awakening Core** building, the Request Board is your primary activity hub when waiting on core stamina or energy cooldowns. This open public board aggregates live contract orders from local NPCs looking to buy bulk resources or locate lost valuables scattered across Cyberia.



🏦 Bank of Cyberia & Marketplace
Interact with the head banker, Ava Vaultis, to activate reward accumulation loops. Crucially, Ava’s interface serves as a secure gateway granting players direct view and access to their personal inventory assets while managing transactions.
Staking yields scale with character level (+2% per level up to Lv. 10). Traditional static holding payouts were heavily reduced to balance out the CYPX currency supply:
| Milestone Date | GEN2 Voidwalker | GEN3/4 Runner |
|---|---|---|
| Pre-May 2024 | 440.0 CYPX | 10.00 CYPX |
| Mid-2024 Runs | 110.0 CYPX | 2.50 CYPX |
| Final Floor (2025+) | 13.75 CYPX | 0.31 CYPX |
Trading house operations rely strictly on your account’s Credit Score tier. Every successful sale incurs a flat 5% Trade Tax (2.5% is instantly burned out of circulation; 2.5% funds the global treasury pool).



📈 CyberCitizen Grade Upgrades & Skill Mastery
| TARGET GRADE | COIN COST |
|---|---|
| LV 0 → 1 | 10,000 |
| LV 1 → 2 | 20,000 |
| LV 2 → 3 | 40,000 |
| LV 3 → 4 | 80,000 |
| LV 4 → 5 | 120,000 |
| LV 5 → 6 | 160,000 |
| LV 6 → 7 | 200,000 |
| LV 7 → 8 | 260,000 |
| LV 8 → 9 | 320,000 |
| LV 9 → 10 | 380,000 |
| LV 10 → 11 | 440,000 |
| LV 11 → 12 | 600,000 |
| LV 12 → 13 | 760,000 |
| LV 13 → 14 | 920,000 |
| LV 14 → 15 | 1,080,000 |
| LV 15 → 16 | 1,240,000 |
| LV 16 → 17 | 1,400,000 |
| LV 17 → 18 | 1,560,000 |
| LV 18 → 19 | 1,800,000 |
| LV 19 → 20 | 2,000,000 |
| LV 20+ | 2,200,000 |
T1: +0% to +50% (+0.5% / lv) | T2: +0% to +75% (+0.75% / lv) • Guide NPC
T1: +0% to +200% (+2% / lv) | T2: +0% to +300% (+3% / lv) • Guide NPC
T1: Up to +5 Lives (-3.85 penalty) | T2: Up to +7 Lives (-3.33 penalty) • Guide NPC
T1: Time -20%, Ripening +15% | T2: Time -30%, Ripening +15% • Guide NPC
T1: 0% to 30% Protection (+0.3% / lv) | T2: 0% to 45% Protection (+0.45% / lv) • Guide NPC
T1: Speed +40%, Success +20% | T2: Speed +60%, Success +30% • Guide NPC
T1: Drops +20%, Success +50% | T2: Drops +30%, Success +50% • Guide NPC
T1: Speed +30% | T2: Speed +45% • Guide NPC
T1: Speed +30%, Max 200 Ingots | T2: Speed +45%, Max 300 Ingots • Forgemaster Finn
T1: Speed +30% | T2: Speed +45% • Hammerhand Hank
T1: Speed +30% | T2: Speed +45% • Dr. Nyx Arcanis
T1: Speed +30% | T2: Speed +45% • Sava Caldee
⚔️ Survival Expansion — Travel Route & Vital Core
The game strictly rewards gradual progress. Hunting monsters far above your current rating will not secure bonus experience—the engine enforces heavy penalties if you punch too far above your weight. Target mobs close to your own level, and safely transition onward to more lethal zones once lower threats stop providing useful EXP.
Falling in combat or completely running out of HP triggers an immediate critical emergency rescue. Your character is forcefully extracted and transported back to the central Cyberia Hospital. Be careful: this medical fallback process can cause you to lose a portion of your accrued character EXP in transit.




🏰 Cyber Guild Hub: Hub Directory & Workshop Benches
Your combat output relies on filling 9 distinct gear slots. These pieces are taken directly to the workshop benches inside the Cyber Guild Hub for permanent modification loops:
“Sockets are open frame. Modules fill it with power. Wrong setups waste everything. Right setups changes the fight.”
- 1a. Add Socket: Opens Socket Forge. 1st socket has a baseline cost. 2nd & 3rd require a premium Socket Forge Injector (Max 3 slots per gear).
- 1b. Install Module: Opens panel (Requires matching-tier Enhancement Core).
- 1c. Remove Module: Opens extraction panel (Destructive via Extractor Core / Preserved via Recovery Core).
- 1d. Upgrade Module: Accesses premium module upgrade loop.
3. Upgrade Rarity: Triggers Gear Rarity Forge interface (Requires Rarity Flux Catalysts).
• Rarity Horizon: Maximized Legendary items automatically disappear from Rax’s forge selection list.
• Level Modification: Successful upgrades increase item stats and raise required usage levels by +1.
• Taffy (Maid): Top-right corner. Restores your HP bar to full health instantly via her “Sparkle Me” system prompt.
Stats are deepened using gear-specific upgrade modules scaling through 9 discrete tiers. Sockets are structurally bound to specific equipment slots.
To assemble and utilize a higher tier socket upgrade, both the foundational core and module must be fused in tandem using premium Fusion Upgrade Matrices:
• Tier 2 Matrix: Requires fusing 2x Tier 1 Enhancement Cores AND 2x Tier 1 Modules of the exact same type.
• Tier 3 Matrix: Requires fusing 2x Tier 2 Cores and 2x Tier 2 Modules of the exact same type.
Modules are permanent installations. You cannot paste over or instantly replace an active component. You must choose “Remove Module” at Rax Ironhand first to safely extract an asset before an upgraded tier can be installed.






🛒 Lobby Shop Terminal: Cash Specials Matrix
Accessible directly via the main game lobby interface under the Shop Specials tab. These premium utilities, catalyst reagents, and socket components require fiat transactions ($ USD) to acquire:

Cyber-Bus Transit Guide
Navigating the city of Cyberia is significantly faster using the official Cyber-Bus transit network. There are exactly 13 bus station points scattered across the inner-city grid, allowing players to instantly bypass long walking distances and quickly hop between their apartments, mini-games, and dumpster-diving routes.
To utilize the transit system, simply walk up to a terminal until the interaction prompt appears on your screen. Pressing the activation key opens the Cyber-Bus destination menu, allowing you to select any other discovered city stop and teleport across the map seamlessly.
Network Size: 13 Active Bus Station Points
How to Use: Approach Terminal • Press E • Select Destination
Requirement: Proximity to an active city Cyber-Bus stop
Major Diamond POIs: Look for diamond icons to quickly find the Museum, Bank, Statue of Miners, Casino, and Pet Labour zones.
Cost / Limit: None (Free instant travel)
Map Layout: Check out the map tabs to locate all 13 Cyber-Bus stop icons and key diamond landmarks marked across the city layout.


































































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